網站首頁 編程語言 正文
網絡辦公正逐漸成為常態,無紙化辦公也是一個潮流,這二者需要電子簽章,最簡單的方法就是在紙上蓋一個章然后掃描成電子圖片文件,最后在你的系統加載這個簽章電子圖片文件。但這樣就會些不理想的地方,如果不是透明的,疊加在有文字等的地方會遮蓋了原來的內容;如果做成透明的,圖片會失真,看上去很不真實。
那就用代碼畫一個簽章吧,本來以為是挺簡單,其實不是。大小、形狀、顏色這些都很受容易處理,難點就在文字按橢圓曲線排列上,涉及到字間距、傾斜角度等,實現起來還是要花一點時間的。
既然是要用代碼來畫,那就要用到 Graphics 這個GDI了。為了畫出高質量邊緣無鋸齒的透明圖形,需要對Graphics的繪畫質量進行設置,并清除背景色。
Image img = new Bitmap(imgWidth, imgHeight);
Graphics g = Graphics.FromImage(img);
g.SmoothingMode = SmoothingMode.HighQuality;
g.InterpolationMode = InterpolationMode.HighQualityBicubic;
g.CompositingQuality = CompositingQuality.HighQuality;
g.TextRenderingHint = System.Drawing.Text.TextRenderingHint.AntiAlias;
g.Clear(Color.Transparent);
印章形狀有圓形和橢圓形二種,圓形的話高和寬調成165的話打印出來和實際印章大小比較接近,橢圓形的寬和高則設置成197和131,當然在實際中是有不同大小的印章,只要調整寬和高就可。設置好寬和高后就可定義要畫的圖形大小和位置了,這里包含印章外邊框和印章名稱二個。
印章外邊框的大小和位置
Rectangle rect = new Rectangle(new Point(2, 2), new Size(imgWidth - 5, imgHeight - 5));
圓形印章名稱的大小和位置
Rectangle rectString = new Rectangle(new Point(6, 6), new Size(imgWidth - 12, imgHeight - 12));
橢圓形印章名稱的大小和位置
rectString = new Rectangle(new Point(9, 9), new Size(imgWidth - 16, imgHeight - 16));
畫印章外邊框比較容易,直接畫一個寬度為4的橢圓開就好了,圓形當橢圓一處理
g.DrawEllipse(new Pen(foreColor, 4), rect);
還要確定印章中心點的坐標
Point center = new Point((imgWidth - 1) / 2, (imgHeight - 1) / 2);
印章名稱的繪畫就復雜一點,為了文字的左右對稱,需要設置繪畫文字的起始角度、字間距和字體。實質上是把文字文字均勻地附加在圓形路徑上。
public void DrawEllipseString(Rectangle rect, Graphics g, Font font, Color foreColor, float startAngle, string str, bool isFill, int split)
{
Point origin = new Point(rect.X + rect.Width / 2, rect.Y + rect.Height / 2);
StringFormat format = new StringFormat()
{
Alignment = StringAlignment.Center,
LineAlignment = StringAlignment.Center,
};
if (rect.Width == rect.Height)
{
try
{
g.TranslateTransform(origin.X, origin.Y);
g.RotateTransform(startAngle);
float angle = startAngle + 90;
foreach (var c in str)
{
SizeF txtSize = g.MeasureString(c.ToString(), font);
Point pointB = GetPiePoint(rect, angle);
Double distance = GetRealDistance(origin, pointB);
int radius = (int)(distance - txtSize.Height / 2);
PointF pointF = new PointF(0, -radius);
g.DrawString(c.ToString(), font, new SolidBrush(foreColor), pointF, format);
float fltAngle = 360f / str.Length;
if (!isFill) fltAngle = (float)((txtSize.Width + split - 2) / (rect.Width * Math.PI) * 360);
g.RotateTransform(fltAngle);
angle += fltAngle;
}
g.ResetTransform();
}
catch { }
}
else
{
float angle = startAngle - 90;
SizeF txtSize = g.MeasureString(str.ToString(), font);
rect = new Rectangle(rect.X + (int)txtSize.Height / 2, rect.Y + (int)txtSize.Height / 2, rect.Width - (int)txtSize.Height, rect.Height - (int)txtSize.Height);
try
{
for (int i = 0; i < str.Length; i++)
{
txtSize = g.MeasureString(str[i].ToString(), font);
Point pointB = GetPiePoint(rect, angle);
double distance = GetRealDistance(origin, pointB);
g.TranslateTransform(pointB.X, pointB.Y);
if (angle == -90)
{
g.RotateTransform(angle + 90);
}
else if (angle == 0)
{
g.RotateTransform(angle + 90);
}
else if (angle == 90)
{
g.RotateTransform(angle + 90);
}
else if (angle == 180)
{
g.RotateTransform(angle + 90);
}
else if (angle == 270)
{
g.RotateTransform(angle + 90);
}
else if (angle == 360)
{
g.RotateTransform(angle - 45);
}
else
{
double a = rect.Width / 2;
double b = rect.Height / 2;
if (rect.Height > rect.Width)
{
a = rect.Height / 2;
b = rect.Width / 2;
}
double c = Math.Sqrt(a * a - b * b);
Point f1 = new Point((int)(origin.X - c), origin.Y);
Point f2 = new Point((int)(origin.X + c), origin.Y);
if (rect.Height > rect.Width)
{
f1 = new Point(origin.X, (int)(origin.Y - c));
f2 = new Point(origin.X, (int)(origin.Y + c));
}
double pf1 = GetRealDistance(f1, pointB);
double pf2 = GetRealDistance(f2, pointB);
double f1f2 = GetRealDistance(f1, f2);
double PC = Math.Acos((distance * distance + pf2 * pf2 - c * c) / (2 * distance * pf2)) / Math.PI * 180;
if (angle > 270) PC = Math.Acos((distance * distance + pf1 * pf1 - c * c) / (2 * distance * pf1)) / Math.PI * 180;
if (angle < 90) PC = Math.Acos((distance * distance + pf1 * pf1 - c * c) / (2 * distance * pf1)) / Math.PI * 180;
if (PC.ToString() == "NaN") PC = 0;
double P = Math.Acos((pf1 * pf1 + pf2 * pf2 - f1f2 * f1f2) / (2 * pf1 * pf2)) / Math.PI * 180;
double Q = P / 2 - PC;
if (P < 0) Q = 0;
if (P == 0) Q = 0;
if (Q.ToString() == "非數字") Q = 0;
if (Q < 0) Q = 0;
float angleQ = angleQ = angle + 90 + (float)Q;
if (angle > 90 && angle < 180) angleQ = angle + 90 - (float)Q;
if (angle > 270 && angle < 360) angleQ = angle + 90 - (float)Q;
if (rect.Height > rect.Width) angleQ = angle + 90 - (float)Q;
g.RotateTransform(angleQ);
}
g.TranslateTransform(-pointB.X, -pointB.Y);
g.DrawString(str[i].ToString(), font, new SolidBrush(foreColor), pointB, format);
g.ResetTransform();
float fltAngle = 360f / str.Length;
if (!isFill)
{
double stringWidth = txtSize.Width + split - 2;
for (float n = angle; n < 720; n += 0.1F)
{
Point pointN = GetPiePoint(rect, n);
double stringN = GetRealDistance(pointN, pointB);
if (stringN > stringWidth)
{
fltAngle = n - angle;
break;
}
}
}
angle += fltAngle;
if (angle > 360) angle -= 360;
}
}
catch { }
}
}
這里面要計算每一個文字的起始角度和坐標,還要計算二個點之間的距離
public Point GetPiePoint(Rectangle lpRect, float angle)
{
Point pt = new Point();
double a = lpRect.Width / 2.0f;
double b = lpRect.Height / 2.0f;
if (a == 0 || b == 0) return new Point(lpRect.X, lpRect.Y);
//弧度
double radian = angle * Math.PI / 180.0f;
//獲取弧度正弦值
double yc = Math.Sin(radian);
//獲取弧度余弦值
double xc = Math.Cos(radian);
//獲取曲率 r = ab/\Sqrt((a.Sinθ)^2+(b.Cosθ)^2
double radio = (a * b) / Math.Sqrt(Math.Pow(yc * a, 2.0) + Math.Pow(xc * b, 2.0));
//計算坐標
double ax = radio * xc;
double ay = radio * yc;
pt.X = (int)(lpRect.X + a + ax);
pt.Y = (int)(lpRect.Y + b + ay);
return pt;
}
public double GetRealDistance(Point pointA, Point pointB)
{
double distance = Math.Sqrt(Math.Pow(pointA.X - pointB.X, 2.0) + Math.Pow(pointA.Y - pointB.Y, 2.0));
return distance;
}
印章中間的五角星形可以用特殊字符來做,但大小等的控制不如直接畫線來得方便。
int radius = 27;
PointF[] pentagons = new PointF[] { new PointF(center.X, center.Y - radius),
new PointF((float)(center.X + radius * Math.Sin(72 * Math.PI / 180)), (float)(center.Y - radius * Math.Cos(72 * Math.PI / 180))),
new PointF((float)(center.X + radius * Math.Sin(36 * Math.PI / 180)), (float)(center.Y + radius * Math.Cos(36* Math.PI / 180))),
new PointF((float)(center.X - radius * Math.Sin(36 * Math.PI / 180)),(float)( center.Y + radius * Math.Cos(36 * Math.PI / 180))),
new PointF((float)(center.X - radius * Math.Sin(72 * Math.PI / 180)), (float)(center.Y - radius * Math.Cos(72 * Math.PI / 180))),
};
GraphicsPath path = new GraphicsPath(FillMode.Winding);
path.AddLine(pentagons[0], pentagons[2]);
path.AddLine(pentagons[2], pentagons[4]);
path.AddLine(pentagons[4], pentagons[1]);
path.AddLine(pentagons[1], pentagons[3]);
path.AddLine(pentagons[3], pentagons[0]);
path.CloseFigure();
g.FillPath(new SolidBrush(foreColor), path);
印章的中間和底部文字相對簡單,把字體設置小一點直接畫就是,注意區分圓形和橢圓形。
if (showCenterString)
{
if (isEllipse)
{
g.DrawString(centerString, new Font(font.Name, font.Size - 1), new SolidBrush(foreColor), center, format);
}
else
{
g.DrawString(centerString, new Font(font.Name, font.Size - 4), new SolidBrush(foreColor), center, format);
}
}
if (showBottomString)
{
if (isEllipse)
{
g.DrawString(bottomString, new Font(font.Name, font.Size - 1), new SolidBrush(foreColor), center.X, center.Y + 35, format);
}
else
{
g.DrawString(bottomString, new Font(font.Name, font.Size - 4), new SolidBrush(foreColor), center.X, center.Y + 50, format);
}
}
原文鏈接:https://blog.csdn.net/xgh815/article/details/126452134
相關推薦
- 2022-06-18 Elasticsearch之文檔批量操作示例_其它綜合
- 2023-03-02 C語言數據結構中約瑟夫環問題探究_C 語言
- 2023-05-26 keras.layers.Layer中無法定義name的問題及解決_python
- 2022-11-06 Python操作XML文件的使用指南_python
- 2022-07-09 Python如何通過變量ID得到變量的值_python
- 2022-04-10 Python語言實現科學計算器_python
- 2022-02-15 獲取字符串大括號里面的值 ,并判斷字符串是否符合要求
- 2023-12-23 css設置文字超出顯示...
- 最近更新
-
- window11 系統安裝 yarn
- 超詳細win安裝深度學習環境2025年最新版(
- Linux 中運行的top命令 怎么退出?
- MySQL 中decimal 的用法? 存儲小
- get 、set 、toString 方法的使
- @Resource和 @Autowired注解
- Java基礎操作-- 運算符,流程控制 Flo
- 1. Int 和Integer 的區別,Jav
- spring @retryable不生效的一種
- Spring Security之認證信息的處理
- Spring Security之認證過濾器
- Spring Security概述快速入門
- Spring Security之配置體系
- 【SpringBoot】SpringCache
- Spring Security之基于方法配置權
- redisson分布式鎖中waittime的設
- maven:解決release錯誤:Artif
- restTemplate使用總結
- Spring Security之安全異常處理
- MybatisPlus優雅實現加密?
- Spring ioc容器與Bean的生命周期。
- 【探索SpringCloud】服務發現-Nac
- Spring Security之基于HttpR
- Redis 底層數據結構-簡單動態字符串(SD
- arthas操作spring被代理目標對象命令
- Spring中的單例模式應用詳解
- 聊聊消息隊列,發送消息的4種方式
- bootspring第三方資源配置管理
- GIT同步修改后的遠程分支